Tree
Energy.Base.Tree
TreeNode
A node can hold a typed value, an optional associated object, and a list of child nodes.
Energy.Base.TreeNode<string> root = new Energy.Base.TreeNode<string>("Root");
Energy.Base.TreeNode<string> child1 = root.Children.Add("Child 1");
Energy.Base.TreeNode<string> child2 = root.Children.Add("Child 2");
child1.Children.Add("Grandchild 1");
child1.Children.Add("Grandchild 2");
Console.WriteLine(root.ToString("+ "));
Tree
Energy.Base.Tree
Energy.Base.Tree<string> tree = new Energy.Base.Tree<string>();
tree.Children.Add("a");
Energy.Base.TreeNode<string> b = tree.Children.Add("b");
b.Children.Add("d");
b.Children.Add("e");
Energy.Base.TreeNode<string> c = tree.Children.Add("c");
c.Children.Add("f");
Console.WriteLine(tree.ToString("+ "));
Properties and methods
| Member | Description |
|---|---|
TreeNode<T>.Value |
Node value. |
TreeNode<T>.Object |
Optional associated object. |
TreeNode<T>.Children |
Child node list. |
TreeNode<T>.Parent |
Parent node. |
TreeNode<T>.Root |
Top-level node. |
TreeNode<T>.Depth |
Depth of the node. |
TreeNode<T>.ToString(string indent) |
Render the tree with the given indent string. |
TreeNodeList<T>.Add(T value) |
Add a value and return the new node. |
TreeNodeList<T>.Add(TreeNode<T> item) |
Add an existing node. |